SahaRO

4th Job Quests

4th Job Quests: Overview

Every 4th class on this server has its own job change quest. Each one ends with the same reward: you become the 4th class and receive the Hourglass Necklace (item 490087). Pick your current class in the table to jump to its guide.

3rd class4th classStart NPCGuide
Rune KnightDragon KnightOscar, gef_fild08 54,101Dragon Knight
Royal GuardImperial GuardKing's Knight, prt_cas 181,10Imperial Guard
WarlockArch MageStrange Plant, ba_maison 200,266Arch Mage
SorcererElemental MasterElma, gef_tower 109,32Elemental Master
Arch BishopCardinalPriest Jergus, prt_church 112,120Cardinal
SuraInquisitorInn Employee, prt_in 253,133Inquisitor
RangerWindhawkDrunk Old Man, payon 100,177Windhawk
MinstrelTroubadourFlyer Part-timer, lighthalzen 186,124Troubadour
WandererTrouvereGolden Apple Chief, comodo 142,165Trouvere
Shadow ChaserAbyss ChaserVicente, s_atelier 123,59Abyss Chaser
MechanicMeisterRoday / Mist, yuno 112,208 / yuno 114,208Meister
GeneticBioloAldina, verus04 157,165Biolo
Guillotine CrossShadow CrossRumin, job3_guil01 74,92Shadow Cross
Expanded Super NoviceHyper NoviceGrape, aldebaran 110,69Hyper Novice
Star EmperorSky EmperorSign, payon 215,202Sky Emperor
Soul ReaperSoul AsceticClerk, payon 195,119Soul Ascetic
KagerouShinkiroSeoyeon, amatsu 82,118Shinkiro
OboroShiranuiSeoyeon, amatsu 82,118Shiranui
RebellionNight WatchAnya, einbroch 312,323Night Watch
SummonerSpirit HandlerRequest Board, payon 165,116Spirit Handler

General rules

  • Level: Base Level 200 and Job Level 60. Exceptions: Dragon Knight and Shadow Cross need Job Level 70.
  • Class: you must be the matching 3rd class from the table. For Rune Knight, Royal Guard, Warlock, Sorcerer, Arch Bishop, Sura, Ranger, Minstrel, Wanderer, Shadow Chaser, Mechanic, Genetic and Guillotine Cross the transcendent and baby versions also work. Star Emperor, Soul Reaper, Kagerou, Oboro and Rebellion also accept their baby versions. Hyper Novice needs an Expanded Super Novice, Spirit Handler a Summoner.
  • NPCs only talk to the right class. Anyone else is turned away, so you cannot start another class's quest by mistake.
  • Start NPC marker: when you qualify, the start NPC shows a yellow job quest marker on the map.
  • Parties: most quests have an instance. The party leader opens it, then every member talks to the same NPC again to enter. A party of one is fine. Everyone who goes in must have done all earlier steps of the quest themselves, otherwise the final NPC will not change their job. Exceptions are listed in each guide (Cardinal, Shinkiro and Shiranui are solo, Biolo has no instance).
  • Instances have a time limit. Most last 60 minutes and close after 10 minutes without anyone inside. Exceptions: Abyss Chaser 10 minutes in total, Windhawk 120 minutes, Hyper Novice 90 minutes, Spirit Handler 20 minutes.
  • Before the final NPC: take off or dismount everything that carries you (Peco, falcon, cart, dragon, warg, Mado Gear, any other mount) and keep some free weight and a free slot for the Hourglass Necklace. Most final NPCs check this and refuse otherwise. The Biolo quest lets you keep your cart. Details are in each guide.
  • Healing: bring potions and buffs for the fights. If an instance fight fails, the NPC inside lets you try again.

Quest log and navigation

  • Open the quest window (default hotkey Alt+U). Most steps of these quests show up there with a short description, and hunting steps show your kill counters.
  • When an NPC names a place, the coordinates in the dialog text are clickable links in the client. Click one to get a marker and an auto-walk path on your map and minimap.
  • Inside instances, the NPC usually puts green or cyan marks on your minimap for the next target.
If a step does not seem to continue, talk to the last NPC again. Each NPC repeats what you still have to do.

Dragon Knight

From
Rune Knight (also transcendent and baby)
Requirement
Base 200, Job 70
Party or solo
Party (leader opens it, party of one is fine)
Start NPC
Oscar, gef_fild08 54,101
Reward
Dragon Knight and Hourglass Necklace
  1. Talk to Oscar at gef_fild08 54,101. As party leader choose Open the way to the Abyss Lake. You enter the instance "Dragon Knight Trial" right away. Other members talk to Oscar and choose Go back to the Abyss Lake. to follow.
  2. Trial of Life. Talk to Oscar inside (abyss_03 113,48) and choose I'm ready! Seven dragon eggs are marked green on your map, for example at abyss_03 80,57 and abyss_03 109,159. Click an egg and choose Start. Healing costs HP and SP. The egg stops when you get too low, so recover and try again until all 7 are healed.
  3. Trial of the Guardian. Talk to Oscar again and choose Start the trial. A Golden Acidus appears near the entrance. It does nothing until it is hit and then follows the one who attacked it. Lead it to 10 Fountains of Life in order (the next one is always marked on your minimap, the first is at abyss_03 135,58). At each fountain a Bone Acidus rises: kill it first, then bring the Golden Acidus to the fountain. If the Golden Acidus dies, you start again from fountain 1. After 3 failures the Bone Acidus stops appearing.
  4. Trial of Strength. Talk to Letizia (abyss_03 107,48) and choose Begin. Defeat 50 of Letizia's Soldiers in under 5 minutes. A clock is shown and the kills are announced. If time runs out, you start the trial again.
  5. Trial of Patience. Talk to Letizia and choose Fight! You are taken to the arena. She fights in dragon form and for the first minute or so a green aura cuts most of your damage. Survive it and keep hitting. Once her HP is down to 91% the fight ends and you are brought back to her.
  6. Before the change: dismount everything (Peco, dragon, falcon, cart, warg, Mado Gear, other mounts) and keep free weight. Talk to Letizia and choose Yes. You become a Dragon Knight, get the Hourglass Necklace and are sent back to gef_fild08 54,101.
Bring plenty of SP and HP recovery for the eggs. The egg trial drains both, it never kills you. All party members must be present for the whole run, because only those who were inside for all four trials can change.

Imperial Guard

From
Royal Guard (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Party (you must be in a party, a party of one is fine)
Start NPC
King's Knight, prt_cas 181,10
Reward
Imperial Guard and Hourglass Necklace
  1. Join a party, then talk to the King's Knight at prt_cas 181,10 and choose I'd love to.
  2. Talk to the Knight of Devotion at prontera 58,364. Choose Faith and loyalty., then Yes.
  3. Talk to the Knight of Armament at prontera 277,354. Choose Faith and Loyalty., then Yes.
  4. Back at the King's Knight (prt_cas 181,10): as party leader choose Request Tourney Hall of Trials. Then talk to him again and choose Enter the Tourney Hall of Trials. (all members must have finished steps 2 and 3).
  5. Inside, talk to the King's Knight (pvp_c_room 52,36) and choose Call the Knight of Devotion. Win the duel. Talk to him again for Call the Knight of Armament. and win the second duel.
  6. Before the change: take off your Peco and any other mount. Talk to the King's Knight, accept the oath with Yes. and you are returned to prt_cas as Imperial Guard.
Both duels are bosses with several million HP. A strong party makes this much faster. If a duel goes badly, the King's Knight lets you call it off and restart.

Arch Mage

From
Warlock (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Hunting solo, the trial with a party (leader opens it)
Start NPC
Strange Plant, ba_maison 200,266
Reward
Arch Mage and Hourglass Necklace
  1. Touch the Strange Plant at ba_maison 200,266. Yoop and Maggie appear. Choose Yes, I will.
  2. Talk to Maggie at ba_maison 203,264. Hunt 20 Salamanders and 20 Kasas in Thor Volcano F3 (thor_v03). Report back to get a Burning Heart.
  3. Hunt 20 Boiled Water Phens and 20 Boiled Water Marcs in the bathhouse (ba_bath). Report to Maggie for a Heart of Mermaid.
  4. Kill 1 Shining Plant in Odin Temple F3 (odin_tem03). Report to Maggie for a Yggdrasil Seed. Make sure you have free weight for each item. If you lose one, Maggie hands out a new one.
  5. As party leader, talk to Maggie and choose Request the Arch Mage Trial. Then everyone chooses Enter the Arch Mage Trial. Everyone should carry their own Burning Heart, Heart of Mermaid and Yggdrasil Seed, but only one of the party needs to use them.
  6. Inside, talk to Yoop (ba_go 52,36) and choose Let's begin.
  7. Click the Hot Barrel (ba_go 70,56) and choose Put in the Burning Heart. A monster steps out of the steam. Defeat it.
  8. Click the Boiling Pot (ba_go 34,56) and choose Put in the Heart of Mermaid. Defeat the monster that rises.
  9. Click the Carpet (ba_go 52,50) and choose Plant the Yggdrasil Seed.
  10. Talk to Master Egnoloria (ba_go 52,66), choose A great magician. You become an Arch Mage and are sent back to ba_maison.
The two fights are bosses with several million HP each. If a fight is called off, the used item is lost and Maggie prepares a new one outside. Heavy items in your bag can block the item rewards, so clear some weight first.

Elemental Master

From
Sorcerer (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Hunting solo, the trial with a party (leader opens it)
Start NPC
Elma, gef_tower 109,32
Reward
Elemental Master and Hourglass Necklace
  1. Talk to Elma at gef_tower 109,32 (top of the Geffen Tower). Then talk to Kiran next to her at gef_tower 113,32. Then Elma again and choose I will go.
  2. Click the Potent Mana Stone at ba_pw01 140,140. Kill 10 Spell Addicted Dolors and 10 Released Spells in that same map (Power Plant 1), then click the stone again.
  3. Click the Potent Mana Bookshelf at ba_lib 170,99 (Varmundt Library). Kill 10 Roaming Spellbooks in the library, then click the bookshelf again. Elma appears.
  4. As party leader click the bookshelf again and choose Go to Yoop. You are taken to Yoop at ba_lib 160,22 (you need a party, one person is enough).
  5. Talk to Yoop and choose Request the Elemental Master Trial. Then everyone talks to him again and chooses Follow Yoop.
  6. Inside, talk to Yoop (job3_rune03 40,42) and choose Start the Water trial. Destroy all Water Fragments and the Water Essence on the left side. Talk to Yoop and choose Start the Earth trial. Destroy the Earth Fragments and the Earth Essence on the right side.
  7. Before the change: dismount everything. Talk to the Guild Master (job3_rune03 40,54) and choose Accept. You become an Elemental Master and are sent back.
The Essences do not move, so deal with the fragments first and then the Essence. Each trial is on its own side of the room, left for water and right for earth.

Cardinal

From
Arch Bishop (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Solo (the third book and the last trial need you alone)
Start NPC
Priest Jergus, prt_church 112,120
Reward
Cardinal and Hourglass Necklace
  1. Talk to Priest Jergus at prt_church 112,120 (the room at the top right of the Prontera Church). Choose I will.
  2. Read Book of Illusion Vol. 1 at pay_dun00 16,30 (Payon Dungeon F1). Choose Yes.
  3. Read Book of Illusion Vol. 2 at orcsdun01 93,169 (Orc Dungeon F1). Choose Yes.
  4. Go to Book of Illusion Vol. 3 at gl_church 299,292 (Old Glast Heim Monastery F1). You must not be in a party with other members, and you must use fewer than 90 inventory slots. Choose I will. Then kill 30 monsters on that map. Any monster on gl_church counts. The book tells you your count when you click it.
  5. Click the book again and choose I can. Click it once more and choose Request Last Ordeal. Then talk to it again and choose Enter the Last Ordeal.
  6. Inside, talk to the Book of Trials (job3_arch03 31,36) and choose I am ready. Dark Illusion appears. It takes only a sliver of damage at first, so stay away from it and survive. After about 30 seconds its HP drops to 1 and one hit kills it.
  7. Before the change: dismount everything. Talk to the Book of Trials and choose Yes. You become a Cardinal and return to gl_church 297,292.
Free up inventory slots before you click the third book, and leave your party first. Stand on the far side of the room before you tell the Book of Trials you are ready.

Inquisitor

From
Sura (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Party for the fights (leader opens the ward, party of one is fine)
Start NPC
Inn Employee, prt_in 253,133
Reward
Inquisitor and Hourglass Necklace
  1. Enter the Prontera hotel through the entrance at prontera 107,215. Talk to the Inn Employee at prt_in 253,133 next to the stairs. Choose I will talk to him.
  2. Go up to the second floor and walk past the second room. Seriang (prt_in 247,106) talks to you by himself. All answers are fine.
  3. Party leader: talk to Einhar at prt_fild03 360,272. Either first answer is fine, then choose I'd like to return to Odin.
  4. Go to Einhar at the Prontera Monastery, prt_monk 97,214. Party leader chooses Request to enter the underground ward. Then everyone talks to him again and chooses Enter the underground ward.
  5. Inside, talk to Einhar (guild_vs3 50,22) and choose Start. Release the four seals in this order: Nied (northwest, guild_vs3 24,72), Is (northeast, guild_vs3 76,72), Siegel (southeast, guild_vs3 76,28), Wyn (southwest, guild_vs3 24,28). A seal cannot be opened out of order. Click each and choose Release the seal.
  6. After the last seal talk to Einhar again and choose Enter now. You are taken to the center and a Baphomet called "Heinous Monster" attacks. Defeat it.
  7. Einhar appears near the center (guild_vs3 50,47). Choose Leave.
  8. Repeat steps 4 to 7 three times in total. Each time you get a fresh ward.
  9. After the third win, talk to Einhar at prt_monk 97,214 twice. Before the change: dismount everything. Choose Yes. to become an Inquisitor.
Everybody who goes into the ward must have gone through steps 1 to 3, or Einhar will not open it. Your win count is saved on your character, so you can continue with the same party or another.

Windhawk

From
Ranger (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Party (leader wakes the statue, party of one is fine)
Start NPC
Drunk Old Man, payon 100,177
Reward
Windhawk and Hourglass Necklace
  1. Talk to the Drunk Old Man at payon 100,177. Choose It is dangerous for you too. Come back, choose Why do you look at me like that? and agree to hear it. Then answer his three questions: In Luluka Forest., A frog., In the east.
  2. Go to the Frog Statue at um_fild01 47,345. The party leader chooses Turn east. Then every member talks to the statue again and chooses Enter the deep forest.
  3. Inside the instance "Luluka Deep Forest": click the Flowers at the cabin door (pvp_n_7-1 90,146) and choose Look at the flowers., then click the Bed (pvp_n_7-1 92,150). Something falls outside. Click the Collapsed Rocks (pvp_n_7-1 86,165) and choose Start now.
  4. Survive 10 days. Each day lasts 10 minutes. You can end a day early by sleeping in the bed. The rules start on day 3. From then on, at the end of each day you lose points if the fire is out, the food storage is at 40% or less, or the water is at 30% or less. Too many lost points and you are thrown out, and must try again at the statue.
    • Take tools from the Warehouse (pvp_n_7-1 98,146): bucket, hoe or axe. You carry one at a time.
    • Fire: chop logs at the Woodpile (pvp_n_7-1 101,142) with the axe and put them on the Fireplace (pvp_n_7-1 94,150).
    • Water: fill the bucket at the Pond (pvp_n_7-1 102,150) and pour it into the Water Bucket (pvp_n_7-1 96,150).
    • Food: dig up the Red Plants with the hoe. Place the Traps (pvp_n_7-1 84,142 and 88,140). After a night there can be an animal in a trap: Make food. gives a lot of food, keeping it by the fire makes it eat food every day. Put food in the Food Storage (pvp_n_7-1 96,148).
  5. After day 10 the Cabin Owner calls from the rocks (pvp_n_7-1 88,166). Talk to him and choose Leave the forest.
  6. Before the change: spend all your skill points, take off your mount, and release your falcon and warg. Then talk to the Owner of the Tent at um_fild01 49,343 and choose Let go of the string. You become a Windhawk.
The instance lasts 120 minutes, which is enough for the 10 days of 10 minutes each. Check the fire, food and water every morning before the day ends. Sleeping early saves time, but only do it when everything is in order.

Troubadour

From
Minstrel (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Tasks solo, the trial with a party (leader opens it)
Start NPC
Flyer Part-timer, lighthalzen 186,124
Reward
Troubadour and Hourglass Necklace
  1. Talk to the Flyer Part-timer at lighthalzen 186,124 and choose I'll go.
  2. Talk to the Folklorist at odin_tem03 193,301. He gives you two tasks. You must finish both.
  3. Task A (hunting) with three Small Pieces. At each one, talk, choose I will do it., finish the hunt, and talk again to get an Inspiration Piece. You are then moved to the next one.
    • niflheim 331,267: hunt 20 monsters of level 105 or higher.
    • thor_v01 281,233: hunt 15 fire monsters of level 130 or higher.
    • abyss_03 107,114: hunt 10 dragon monsters of level 180 or higher.
    After the last piece you are moved back to the Folklorist.
  4. Task B (talking), three people. The first two send you on to the next one.
    • Follower at prt_church 94,116
    • Waiting Statue at cmd_fild02 47,85
    • Musical Story Teller at payon 62,157
  5. Back at the Folklorist: the party leader chooses Open the trial. Then everyone talks to him again and chooses Enter the Guardian Tree Trial. Everyone must have finished both tasks.
  6. Inside the "Guardian Tree Trial", defeat all spirits. Walk to each of the 12 marks on your minimap (stand within about 3 cells) and a Guardian Stone rises there. Three Withered Spirits wait near each mark. Monsters here give no EXP and no loot. When all spirits are gone and all 12 stones stand, an announcement appears.
  7. Before the change: dismount everything. Click the Guardian Tree's Spring in the middle (pvp_y_7-1 100,205) and choose Yes. You become a Troubadour. A Wanderer NPC next to it (pvp_y_7-1 97,201) lets you leave.
Hunt targets in Task A are any monsters that match, so you can combine them with your normal farming. The quest log shows your counters. The Spring decides the class by the person who talks to it, so Minstrels and Wanderers can run the same trial together.

Trouvere

From
Wanderer (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Tasks solo, the trial with a party (leader opens it)
Start NPC
Golden Apple Chief, comodo 142,165
Reward
Trouvere and Hourglass Necklace
  1. Talk to the Golden Apple Chief at comodo 142,165 and choose I'll go.
  2. Talk to the Folklorist at odin_tem03 195,301. He gives you two tasks. You must finish both.
  3. Task A (hunting) with three Small Pieces. At each one, talk, choose I will do it., finish the hunt, and talk again to get an Inspiration Piece. You are moved to the next one.
    • ra_fild05 50,308: hunt 20 wind monsters of level 105 or higher.
    • lasa_dun02 180,172: hunt 15 earth monsters of level 130 or higher.
    • tha_t11 13,84: hunt 10 angel monsters of level 180 or higher.
    After the last piece you are moved back to the Folklorist.
  4. Task B (talking), three people. The first two send you on.
    • Ice Sculptor at xmas 82,146
    • Seeker at morocc 100,31
    • Miner at ein_dun01 43,271
  5. Back at the Folklorist: the party leader opens the "Guardian Tree Trial" and everyone enters, as in the Troubadour guide. Both classes share the same trial.
  6. Inside, defeat all spirits and walk to all 12 marks so that the 12 Guardian Stones rise.
  7. Before the change: dismount everything. Click the Guardian Tree's Spring (pvp_y_7-1 100,205) and choose Yes. You become a Trouvere.
Hunt targets in Task A are any monsters with the right element, race and level, so one farming session can cover a lot. Use the quest log to follow your counters.

Abyss Chaser

From
Shadow Chaser (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Party for the final trial (leader opens it, party of one is fine)
Start NPC
Vicente, s_atelier 123,59
Reward
Abyss Chaser and Hourglass Necklace
  1. Talk to Vicente at s_atelier 123,59 (the Shadow Workshop of Rachel) and choose I will.
  2. Talk to Julie at rachel 54,48.
  3. Talk to Mulie at ve_fild02 53,189.
  4. Investigate the Pale Shadow at ve_fild02 54,187.
  5. Go back to Vicente and bring 5 Crystal of Darkness and 20 Dark Piece. Choose Give them to him. These are used up.
  6. Go to Doomk at ve_fild05 313,110. As party leader choose Open the way. The instance lasts only 10 minutes in total and the timer starts at once, so have your party ready. Everyone talks to Doomk again and chooses Enter the Abyss Chaser Trial.
  7. Inside, talk to Doomk (pvp_n_7-2 66,110), then go west to the Shadow at the tree (pvp_n_7-2 62,92). Talk to it and choose Begin. Verkhasel rises from the darkness. Defeat him.
  8. Before the change: dismount everything. Talk to the Shadow again and choose Yes. You become an Abyss Chaser and are led out.
Crystal of Darkness and Dark Pieces have to be farmed in advance. Gather them all before you talk to Doomk, so you lose none of the 10 minutes. Everyone in the party should have finished the earlier steps, since only those who stood in the trial can change.

Meister

From
Mechanic (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Party for the terminal (leader opens it, party of one is fine)
Start NPC
Roday, yuno 112,208 (or Mist, yuno 114,208)
Reward
Meister and Hourglass Necklace
  1. Talk to Roday at yuno 112,208 (or Mist next to him at yuno 114,208). Choose Yes, please. They point you to Maura.
  2. Talk to Maura at verus04 214,251 three times.
    • First talk: choose Understands what a machine is for.
    • Second talk: choose Ask what it was built to do.
    • Third talk: just listen. She tells you about the terminal.
    A wrong answer sends you away and you try again at the next talk.
  3. Party leader: click the E-Type Gear at verus04 212,251 and choose Open the virtual terminal. Then everyone clicks it again and chooses Enter the virtual terminal.
  4. Inside the "Meister Virtual Terminal" talk to Maura Dash (1@4mst 148,152) and choose Start. There is no fighting here.
  5. Read the three Ghost Fire's Traces in any order: 1@4mst 150,285, 1@4mst 100,38 and 1@4mst 200,38.
  6. The Gate of Truth opens in the east (1@4mst 285,160). Walk onto it and wait until the voice has finished.
  7. Talk to Maura Dash twice. The second time choose Leave the terminal. You return to Verus.
  8. Before the change: take off your Mado Gear and any other mount. Talk to Maura at verus04 214,251 and choose Yes. You become a Meister.
Roday and Mist are two separate NPCs, you only need to talk to one of them. Take the Mado Gear off before you open Maura's last dialog, or she will ask you again.

Biolo

From
Genetic (also transcendent and baby)
Requirement
Base 200, Job 60
Party or solo
Solo (no instance, everything is per character)
Start NPC
Aldina, verus04 157,165
Reward
Biolo and Hourglass Necklace
  1. Talk to Aldina at verus04 157,165 and choose I will take a look.
  2. Go to the Piled Garbage at verus04 28,115. Work out the protection with these answers: What do I do?, I'd better make a mask., Layer multiple materials., Dense fabric., Needle Packet., Black Charcoal. You need 20 Piece of Black Cloth, 1 Needle Packet and 10 Black Charcoal. Bring them, click the pile again and choose Make the mask and dig. You get a Gas Mask and a Sealing Box.
  3. Click the Garbage Dump at verus04 31,118 and choose Search carefully.
  4. Talk to Aldina twice. She writes a report and then sends you to the laboratory.
  5. Click the Laboratory Door at verus04 53,263 and choose Knock. You are taken inside (map job4_bio).
  6. Talk to Gregor at job4_bio 31,30, four conversations:
    • Choose Show him the sealing box.
    • Question: choose Something from the Mandragora Incubator.
    • He names a set of materials. You always need 10 Tangled Chains and 10 Coral Reef, plus one of three sets: 1 Dead Branch and 10 Beautiful Flower, or 1 Mysterious Flower and 10 Elder Branch, or 10 Shoot and 10 Elegant Flower.
    • Bring everything and choose Hand it over.
  7. Read three of the five Dusty Books in the lab: job4_bio 14,36, 18,26, 45,32, 45,28, 36,38. Choose Shake off the dust and read.
  8. Use the Clean Desk at job4_bio 21,42 and choose Draw the incubator. You receive a Mandragora Incubator.
  9. Talk to Gregor once more and choose Yes. You become a Biolo. Your cart may stay on. Free weight is still needed for the necklace.
Collect the Black Cloth, Needle Packet, Charcoal, Chains, Coral Reef and the set items in advance. Gregor tells you which set you need when you reach that step. Use Leave the laboratory. at job4_bio 28,14 if you need to go shopping and then knock again.

Shadow Cross

From
Guillotine Cross (also transcendent and baby)
Requirement
Base 200, Job 70
Party or solo
Party for the final trial (leader opens it, party of one is fine)
Start NPC
Rumin, job3_guil01 74,92 (Finn's Secret Tavern)
Reward
Shadow Cross and Hourglass Necklace
  1. Enter the tavern through the warp at veins 257,256. Talk to Rumin at job3_guil01 74,92 and choose I will meet him.
  2. Go to Verkhasel in the house east of Veins (veins 335,231). He stands inside at ve_in 212,384.
  3. Look at the Pale Shadow at ve_fild07 99,141. A villager appears and tells you to find Tori.
  4. Talk to Noah at veins 87,158, then to Tori next to him at veins 85,156.
  5. Talk to the Pale Shadow again (ve_fild07 99,141), then go back to Verkhasel (ve_in 212,384).
  6. Gather 5 Crystal of Darkness and 20 Dark Piece. Verkhasel mentions the crystals drop from the Morroc incarnations or Dimensional Gap, the pieces from the Rudus area.
  7. Meet Verkhasel at ve_fild05 317,235. You can reach this map from ve_fild03 (warp at ve_fild03 222,43) or from ve_fild06 (warp at ve_fild05 359,192). The party leader chooses Call the Mansion in the Shadow. The crystals and pieces are used up now. Then everyone talks to him again and enters.
  8. Inside the "Mansion in the Shadow": talk to Verkhasel (1@4sac 91,25), then to the Shadow a few steps to the right (1@4sac 98,25). Talk to the Shadow again and choose Begin. It possesses Doomk, who attacks you as "Possessed Doomk". Defeat him.
  9. Talk to the Shadow, then Verkhasel, then the Shadow again.
  10. Before the change: dismount everything (no Peco, dragon, falcon, cart, warg, Mado Gear or other mount). Choose Yes. You become a Shadow Cross.
Collect the 5 Crystals and 20 Dark Pieces before you start step 7. The mansion consumes them when it opens, so only the leader's items are used. Doomk is not harmed for good, he returns to normal after the fight.

Hyper Novice

From
Expanded Super Novice
Requirement
Base 200, Job 60
Party or solo
Your own party (a party of one is fine)
Start NPC
Grape, aldebaran 110,69
Reward
Hyper Novice and Hourglass Necklace
  1. Form a party. Talk to Grape at aldebaran 110,69. The party leader chooses I accept the challenge. Then everyone talks to her again and chooses Challenge the Hyper Novice. The instance is "Library of Memories" and has no fighting at all.
  2. You start in the first room (map 1@exhn, arrival 1@exhn 177,10). Eight novices stand around in two rooms. Talk to them in this exact order: White, Red, Purple, Blue, Scarlet, Black, Yellow. Green is optional. Blue, Black and Yellow are in the first room (1@exhn 185,12, 189,20, 181,16). White, Red, Purple, Scarlet and Green are in the room above (1@exhn 186,153, 190,153, 194,153, 186,145, 194,145). Take the north portal at 1@exhn 177,29 to reach it. If you talk to them in the wrong order they just chat.
  3. After Yellow, an announcement says the devices are active. Go to the Machine at the portal (1@exhn 177,25) and choose Step into the memories.
  4. In the Library of Memories there are 8 Fragments of Past around the map, clockwise starting at 1@exhn 46,92, then 30,112, 52,135, 86,140, 124,130, 140,100, 120,62, 95,35. Each fragment brings out two figures. Talk to both to finish that memory.
  5. After the last one find the Ladder (1@exhn 70,32) and choose Climb up. to get back to the center.
  6. The novices stand in a circle around the mountain of books. Talk to each of them. When they ask Do you remember my name?, type their name (the memories use them): Red = Nodor, Yellow = Kachua, Purple = Windsor, Black = Jade, Green = Grape, White = Tzerero, Blue = Deforte, Scarlet = Holi. Capitalization does not matter.
  7. After all 8 names, go up to Grape on top of the book tower (1@exhn 72,112). Choose I think I've seen it all. and answer the quiz: They all start from Novice., Nodor, Kachua.
  8. You are taken out. Before the change: get off any mount. Talk to Grape at aldebaran 110,69 and choose Yes. You become a Hyper Novice.
The instance lasts 90 minutes. The names are typed, not chosen from a list. The two figures of each fragment call each other by name, so listen to what they say.

Sky Emperor

From
Star Emperor (also baby)
Requirement
Base 200, Job 60
Party or solo
Errands solo, the final instance with a party (leader opens it, party of one is fine)
Start NPC
Sign, payon 215,202
Reward
Sky Emperor and Hourglass Necklace
  1. Click the Sign at payon 215,202 and choose Follow the sign.
  2. Talk to Eunha at mjolnir_03 283,252 and choose Please do. He sends you to Veins.
  3. Troubled Person at veins 236,110 wants 3 Sticky Poison, 3 Maneater Root and 20 Maneater Blossom. Choose Hand over the items. Then you are sent on.
  4. Troubled Person at einbech 155,243: defeat 10 White Minerals on the third floor of the mine (ein_dun02 19,250). Report back.
  5. Troubled Person "M" at morocc 235,73 lost a needle. It is at one of five marked places, random per character, shown in your quest window: moc_fild12 232,228, moc_fild12 234,59, moc_fild18 125,222, moc_fild18 314,192, moc_fild17 219,258. Click the marked place. Search all of them until you find it, then report to "M".
  6. He sends you to Payon. Talk to the Sign again. Heeun shows up and tells you to go back to Eunha.
  7. Talk to Eunha (mjolnir_03 283,252). The party leader chooses Open the door. Then everyone talks to Eunha again and chooses Enter the Celestial Branch Office.
  8. Inside: talk to Eunha (new_zone01 99,111) and follow the path south. Talk to Eunha (new_zone01 120,166) and choose Let him come. Defeat Heeun. Follow the path north and talk to Eunha at new_zone01 114,40.
  9. Before the change: dismount everything. Choose Yes. You become a Sky Emperor.
Eunha offers a free ride to wherever your current errand is, so you do not have to walk back each time. Everyone entering the final instance must have done all four errands.

Soul Ascetic

From
Soul Reaper (also baby)
Requirement
Base 200, Job 60
Party or solo
Party for the instance (leader opens it, party of one is fine)
Start NPC
Clerk, payon 195,119
Reward
Soul Ascetic and Hourglass Necklace
  1. Talk to the Clerk at payon 195,119 and choose I will.
  2. Talk to Banyak at payon 197,122 and choose I will try.
  3. Click the Landscape Painting in the inn at payon_in01 187,90 and choose Greet it as a fellow of the spirits.
  4. Back to Banyak. Jonchosa appears. After the long talk the party leader chooses Alert his subordinates. Then everyone talks to Banyak again and chooses I think we can depart now.
  5. In the instance "The Foot of an Unknown Mountain" talk to Jonchosa (new_zone02 100,100) and choose Start dusting. Talk to the three Mountain Sprites one after another (new_zone02 87,84, 109,84, 115,100) and choose Ask for help. A sprite may not show up the first time, so just try again.
  6. Jonchosa: Call the wolf cub. Win the duel. You are moved to another place.
  7. Jonchosa: Look for the fish. Talk to three sprites again. Then Eddga appears. Defeat him.
  8. Jonchosa: Go back. Then Start cooking. Talk to the three sprites again. Jonchosa: I am ready. Seo attacks. Defeat him.
  9. Before the change: dismount everything. Talk to Jonchosa and choose Yes. You become a Soul Ascetic.
The sprite steps depend on chance, so there is no fixed route and you may need several tries. If a duel goes badly, Jonchosa lets you call it off and restart it. Everyone entering must have heard Banyak's story.

Shinkiro

From
Kagerou (also baby)
Requirement
Base 200, Job 60
Party or solo
Solo (the final challenge is a private instance)
Start NPC
Seoyeon, amatsu 82,118
Reward
Shinkiro and Hourglass Necklace
  1. Talk to Seoyeon at amatsu 82,118 and choose I will do it. You must kill 100 monsters of any kind in each of: Tatami Maze (ama_dun01), Battle Field in the Underground Forest (ama_dun02) and Amatsu Underground Shrine (ama_dun03). Your quest window shows the three counters. The Dungeon Teleporter of the Eden Group takes you to the Amatsu Dungeon.
  2. When all three counters are full, talk to Seoyeon again. She tells you to look for the traces of an old ninja.
  3. Go to the Trace of Yeongwi at ama_dun02 121,47. Click it and choose Accept the challenge. A private instance, "Yeongwi's Challenge", opens for you alone.
  4. Inside, click the Trace of Yeongwi (new_zone03 100,155) and choose Challenge Yeongwi. Defeat Yeongwi.
  5. Before the change: dismount everything. Click the Trace again and choose Yes. You become a Shinkiro.
You must face Yeongwi alone, so a party does not help. The kill counters only count in the three listed maps, so farm there. Instance time is 60 minutes.

Shiranui

From
Oboro (also baby)
Requirement
Base 200, Job 60
Party or solo
Solo (the final challenge is a private instance)
Start NPC
Seoyeon, amatsu 82,118
Reward
Shiranui and Hourglass Necklace

Shiranui uses the same NPCs and steps as Shinkiro. Your progress is saved separately from the Kagerou quest.

  1. Talk to Seoyeon at amatsu 82,118 and choose I will do it. Kill 100 monsters in each of ama_dun01, ama_dun02 and ama_dun03. The quest window shows the counters.
  2. Report to Seoyeon again. She sends you to the traces of an old ninja.
  3. Click the Trace of Yeongwi at ama_dun02 121,47 and choose Accept the challenge. A private instance opens for you alone.
  4. Inside, click the Trace of Yeongwi (new_zone03 100,155) and choose Challenge Yeongwi. Defeat him.
  5. Before the change: dismount everything. Click the Trace and choose Yes. You become a Shiranui.
As an Oboro you also face him alone. Bring healing items for the fight.

Night Watch

From
Rebellion (also baby)
Requirement
Base 200, Job 60
Party or solo
Party for the exam (leader applies, party of one is fine)
Start NPC
Anya, einbroch 312,323
Reward
Night Watch and Hourglass Necklace
  1. Talk to Anya at einbroch 312,323 and choose I would like to.
  2. Talk to Ilya next to her at einbroch 315,321.
  3. Go to Captain Elena Volkova at einbech 236,78. Choose I am ready. The party leader chooses Apply for the exam. Then everyone talks to her again and chooses Enter the exam room. Everyone must have been sent by Ilya.
  4. Inside, Volkova introduces the officers. Talk to Gerhold (new_zone04 20,64) and choose Start test 1.
  5. Test 1, target practice, 3 rounds: shoot only the O targets. Hit an X and the test is over for everyone. Talk to Gerhold again to restart. Each round hides more O targets.
  6. Talk to Gerhold and choose Start test 2. Test 2, shooting practice, 3 rounds: three lanes of enemies come at you (Skirmisher, Bellare and Sanare, melee, ranged and magic). Clear all three lanes before the next round starts. If a test gets stuck, Gerhold can reset it.
  7. After the last round, go to the end of the room and talk to the second Gerhold (new_zone04 100,70) and choose Take me back.
  8. Talk to Volkova (new_zone04 14,64) and choose I'm leaving. You are brought outside.
  9. Before the change: dismount everything. Talk to Volkova at einbech 236,78 and choose Yes. You become Night Watch.
In Test 1, do not use area skills that could hit an X target. Use single target attacks and look at the target before you shoot. Bring potions for the lanes in Test 2.

Spirit Handler

From
Summoner
Requirement
Base 200, Job 60
Party or solo
Party for the last instance (leader opens it)
Start NPC
Request Board, payon 165,116
Reward
Spirit Handler and Hourglass Necklace
  1. Read the Request Board at payon 165,116.
  2. Talk to the Woodworker at payon 252,297. Choose About the request. and then Request for firewood.
  3. Go to Carpenter Firewood at pay_fild08 157,129. Choose Chief? and then I came for the request.
  4. Click the Broken Tools at pay_fild08 155,128 and choose I think I need to look around a little more.
  5. Follow the Clutter Traces in this order: pay_fild08 153,116, pay_fild08 137,88, pay_fild08 165,68, pay_fild08 214,89. The last one is at pay_fild09 31,87. There you meet Chulho, a forest spirit. Choose Who's speaking?
  6. Go back to Carpenter Firewood (pay_fild08 157,129). Choose About the food that fell on the street., About wild animals. and About Lee Daegam. in turn.
  7. Click the Broken Tools again. Choose About the delicious smell. and then Give him a strawberry. You need 1 Strawberry in your inventory for this.
  8. Walk to the Food Pile at payon 233,159 (it triggers when you get close) and watch the scene.
  9. Go to the Suspicious Light at pay_fild09 108,346 and talk to it. Chulho speaks to you. Talk to it again. The party leader chooses Open the door. Then the leader chooses Enter. The instance is "Deep Forest" and lasts 20 minutes.
  10. Inside, talk to Chulho (1@exsh 92,38). Ask the Guard (1@exsh 86,83) to let you in. He calls Deep Forest Guardians that you must defeat. Walk on to Hyunrok (1@exsh 90,148) and defeat the monsters that appear. Watch the scene, then leave through the exit at 1@exsh 90,25.
  11. Before the change: use all skill points and keep free weight for the necklace. Talk to Chulho at the Suspicious Light (pay_fild09 108,346). Choose Read the letter. and then Show the letter. You become a Spirit Handler and receive the Hourglass Necklace.
Get a Strawberry before you reach the Broken Tools. The instance only lasts 20 minutes, so finish it in one go. The job change needs all skill points spent, otherwise Chulho asks you to do it first.